Played around with the lasers and colours today, but they are buggy still..
I’ve updated the GDD with the new timeline / planning to fit the new deadline.
Im working on getting the laser to work and bouncing on the mirrors, it’s harder than i thought and thats probably becouse im overthinking it as usual 🙂
It almost work as i want now, but only almost.. in the end i might scrap all the code and do it from scratch, who knows!
Eco Laser will be the new title for my second game, and this will be a puzzle game.
You must control mirrors and prism to guide the laser to diffrent barrels of toxic waste.
You have to avoid trees or else you will loose score!
Hopefully fixed the bug where the game tried to draw the surface before it existed..
No more falling outside the world.
And added a more informative loading screen!
Link to game: http://bit.ly/2eDdWAi
Since the deadline are tomorrow, i feel that i’m ready to say that this game is finished.
Since i’ve only been able to work on this game for a limited time i had to be able to stop myself for adding
more and more features. it as been a good learning experience and fun to actually have a real deadline.
You can download and try the game here:
The purpose of the game is to collect as much ores as possible before the time runs out.
you have to dig out the ground and add ladders to build your underground mine shafts.